Necromancer

Necromancer is a hero warrior in the Undead Warband.

Description
When the thirst for power or fear of death twists the mind of a wizard it can lead him to study the black art of necromancy. A necromancer's magic is focused upon two effects: the destruction of life and the usurpation of death.

Their spells can wither a warrior in his prime or restore animation to a corpse in its grave. Many of these men have been drawn into the service of the von Carsteins, enjoying the protection of the vampires against the Witch Hunters who would see them destroyed.

Equipment Proficiency

 * Melee: Axe, Dagger, Halberd, Hammer, Mace, Spear, Staff, Sword, Great Axe, Great Hammer, Great Sword.
 * Range: Bow, Long Bow, Short Bow.
 * Armours: Cloth, Light, Heavy, Shield, Pendant, Amulet, Helmet.

Starting Equipment
All starting equipment is Normal quality
 * Melee: Staff
 * Armour: Light

Skills

 * Warp Attunement: After gathering a Wyrdstone, decreases Spellcasting cost of the next spell by 1 OP and Tzeentch's curse chance by 10%. The next action taken must be a spell or the effect is lost.

Spells

 * Rotten Touch: Deals 8-13 damage to living targets. Bypasses Armor Absorption. Damage is increased by Disease Carrier debuffs.

Perks

 * Arcane Spellcaster: Allows the casting of Arcane spells. Casting may result in ill effects named Tzeentch's Curse.
 * Death Stench Immunity: The warrior is accustomed to corpses and is immune to Death Stench.

General Stats
The Armor, Damage and Critical chances are based on the initial equipment of the warrior.