Marksman

Marksman is a henchman warrior in the Human Mercenaries Warband.

Description
Across the Empire, archers and hunters are famed for their skills. The best are reckoned to be able to strike a coin with an arrow at 300 yards. Such Marksmen are a coveted asset for mercenary warbands, often deployed to snipe at enemies from the windows of ruined buildings and from behind broken walls.

Equipment Proficiency

 * Melee: Axe, Dagger, Hammer, Mace, Sword.
 * Range: Blunderbuss, Bow, Crossbow, Handgun, Hunting Rifle, Long Bow, Pistol.
 * Armours: Cloth, Light, Shield, Pendant, Amulet, Helmet.

Starting Equipment
All starting equipment is Normal quality
 * Melee: Dagger
 * Ranged: Long Bow
 * Armour: Cloth

Skills

 * Chain Shot: Passive Skill. After dealing ranged damage, ranged Hit chance increases by 10% for 1 turn. Stackable.

Perks
None

General Stats
The Armor, Damage and Critical chances are based on the initial equipment of the warrior.