Perception of Danger



In order to safely navigate the streets of Mordheim, warriors can perform a Perception action to highlight nearby Traps, Search Points, Wyrdstone and enemies until the end of their turn. Perception will highlight points of interest through buildings and on all floors, as long as they are in range. As the warrior moves, new dangers and points of interest in range will be highlighted, but ones now out of range will stop being highlighted.

Using Perception also grants the warrior +15% chance to resist triggered Trap effects until their next turn. Perception will only be active for the warrior who uses the action, so other allied warriors will not be able to see Traps that another warrior can see through Perception.

Perception chance can be increased by the warrior's Alertness statistic, skills, spells, enchantments, consumables and certain injuries. Warriors who are blind in one or both eyes will have increased Perception. Wearing a helmet will reduce the warrior's Perception chance, based on the quality of the helmet.

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