Consumable Items

Consumables are items single use items which provide a variety of beneficial effects to allies or detrimental effects to enemies. They have no requirements to use and can complement your strategy in combat, opening the way for new unforeseen effects. Consumables come in normal (white), fine (blue) and masterwork (purple) qualities - the higher quality the consumable, the more potent or longer lasting the consumable will be.

Most beneficial consumables can be used on allies if the warrior using the consumable is standing very close to the ally. Some beneficial effects are countered with a penalty, for example, Greta's Boon increases Perception test success chance and Trap Resistance but this come at a cost of Movement range and Strategy Points. Some consumables have an area of effect and will affect everyone (friend or foe) who stands in or enters the zone. These zones will also apply a lingering effect on targets, which will continue to affect them after they leave the zone.

Consumables can be obtained in several ways:
 * purchased at the shop between missions
 * found at loot points during missions
 * looted from fallen enemies in battle
 * as rewards for completing objectives and main campaign missions
 * sent by contacts to warbands with the appropriate veteran skills

Purchased or awarded consumables can be equipped before battle in one of the warrior's backpack slots. These can be used in the same way as consumables found during the battle. Some warriors, such as Zombies cannot use consumables but this will not prevent another warrior using a consumable on them.

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