Templar Knight

Templar Knight is a hero warrior in the Witch Hunters Warband.

Description
The younger children of noble lords or the disposed heirs of conquered domains, Templar Knights often seek a position for themselves by offering service to the temples of mankind's gods. Those who serve Sigmar usually end up in the warband of a Witch Hunter Captain, granted the chance to prove the sincerity of their faith by giving battle to the creatures of Chaos. Armed and armoured in the finery befitting their noble birth, Templar Knights are nevertheless untested warriors and their lack of experience can make them overeager in combat.

Equipment Proficiency

 * Melee: Axe, Dagger, Hammer, Mace, Sword, Halberd, Great Axe, Great Hammer, Great Sword.
 * Range: Bow, Long Bow, Short Bow.
 * Armours: Cloth, Light, Heavy, Shield, Pendant, Amulet, Helmet.

Starting Equipment
All starting equipment is Normal quality
 * Melee: Sword
 * Armour: Cloth, Shield

Skills

 * Stoic: Passive Skill. When engaged with 2 or more enemies, increases Melee Resistance by 10%. Not Stackable.

Perks

 * Last Stand: Always fights to the death. Prevents the use of Flee and Retreat actions. Immune to All Alone.
 * Unwavering: Immune to Alone, Fear, and Terror tests.

General Stats
The Armor, Damage and Critical chances are based on the initial equipment of the warrior.