Ghoul

Ghoul is a henchman warrior in the Undead Warband.

Description
Ghouls are the descendants of evil and insane men who ate the flesh of the dead. When the lean and hungry times of famine come upon the Old World, the most depraved and destitute took to feasting on corpses to survive. Driven by their unspeakable craving for the meat of their fellow men, these creatures have given up their human life and dwell near graveyards, crypts and tombs, digging up the rotting corpses of the recently buried and consuming the cold flesh with their bare teeth and claws.

The destruction of Mordheim attracted many Ghoul clans from the north, and now they have taken up permanent residence in the crypts and cemeteries of the ruined city.

Equipment Proficiency

 * Melee: Axe, Dagger, Hammer, Mace, Spear, Great Axe, Great Hammer.
 * Range: None.
 * Armours: Cloth, Pendant, Amulet.

Starting Equipment
All starting equipment is Normal quality
 * Melee: Axe
 * Armour: Cloth

Skills

 * Disease Carrier: On melee damage, inflicts a random debuff from the following: -5 Initiative, OR -3% Critical Resistance, OR -3% Dodge and Parry chance. All debuffs are stackable, last 3 turns, and increase Damage received from the spell Rotten Touch by 5%.

Perks

 * Unwavering: Immune to All Alone, Fear, and Terror tests.
 * Last Stand: Always fights to the death. Prevents the use of Flee and Disengage actions. Immune to All Alone.
 * Feral: This warrior can't use consumables in combat.
 * Death Stench Immunity: The warrior is accustomed to corpses and is immune to Death Stench.

General Stats
The Armor, Damage and Critical chances are based on the initial equipment of the warrior.