Executioner

Executioner is an impressive warrior in the Witch Hunters Warband.

Description
Few sights are more terrifying than that of an Executioner approaching his victim. Selected for their massive physiques and utter remorselessness, these sinister warriors know neither pity nor mercy. Tasked to deliver final justice to the enemies of Sigmar, an Executioner becomes inured to killing, as ready to slay in cold blood as in the heat of battle. Great two-handed swords and double-headed axes are the weapons of choice for these killers, tools with which they become quite accomplished in the course of their gory trade.

Equipment Proficiency

 * Melee: Axe, Dagger, Hammer, Mace, Sword, Great Axe, Great Hammer, Great Sword.
 * Range: None.
 * Armours: Cloth, Light, Pendant, Amulet, Helmet.

Starting Equipment
All starting equipment is Normal quality
 * Melee: Great Axe
 * Armour: Cloth

Skills

 * Pyre of the Righteous: Places an effigy at a target location that can be destroyed by enemies. The effigy increases the chance to pass All Alone, Fear, Terror by 30%, and Melee and Ranged Hit chance by 10% for allies within 5 meters. Usable once every 2 turns. Not Stackable.

Perks

 * Fire Purge: Each melee attack has 25% chances to light the enemy on fire for 2 turns, the fire damage is taken at the beginning of its turn.
 * Burning Rage: Cannot use consumable items, or the Search and Activate actions.
 * Last Stand: Always fights to the death. Prevents the use of Flee and Retreat actions. Immune to All Alone.
 * Unwavering: Immune to Alone, Fear, and Terror tests.
 * Impressive: Immune to Tiring effects.

General Stats
The Armor, Damage and Critical chances are based on the initial equipment of the warrior.