Campaign Map

The Campaign Map is where you can select which location to send your warband to do battle.

Each new day, your warband will be able to select from a number of different battles to partake in. The available locations starts at 2, but the number of options can be increased by gaining Veteran Ranks or sending scouts. Scouts cost gold but will instantly reveal a new location on the map but the number of scouts you can send out per day is limited.

Missions are randomly generated so you may have similar or varied choices on the map. Highlighting a mission will show you the name and difficulty of the mission, the Optional Objective, along with an estimation of the number of Wyrdstone and Search Points on the map.

Difficulty
The different difficulty levels of missions modifies what bonuses the enemy warband have along with what percentage of unclaimed loot your warband will be able to take away from the battle after a victory. The difficulty of each mission is indicated by a skull icon and name:


 * Normal: For Normal missions, the enemies you face will have a 5% Wounds and damage bonus. For every warrior in your warband still standing at the end of the battle, you will be granted 4% of the unclaimed loot and Wyrdstones on the map. This applies to unexplored Search Points and Wyrdstone deposits that neither warband has already claimed. This is on top of loot and Wyrdstone that your warband has already secured.
 * Hard: Enemies will have an additional 15% Wounds and damage bonus. Your warband will be granted 5% of unclaimed loot and Wyrdstone.
 * Brutal: Enemies will have an additional 30% Wounds and damage bonus. Your warband will be granted 6% of unclaimed loot and Wyrdstone.
 * Deadly: Enemies will have an additional 45% Wounds and damage bonus. Your warband will be granted 7% of unclaimed loot and Wyrdstone.

For example, victory in a Deadly difficulty mission with 10 warriors still standing will grant your warband 70% of the remaining Wyrdstone and loot on the map.

The difficulty of the battle will also grant additional warband Experience whether or not they are victorious.

Optional Objectives
Each mission has an Optional Objective that can be completed for additional experience, loot and Wyrdstone. As the name suggests, this objective is completely optional, however completing these can help your warband become more powerful faster. The Optional Objective will be represented by the marker that is used on the map - a cluster of Wyrstone for Wyrdstone Rush, a Cart for Crush their Will and a Skull for Marked for Death.

Loot and Wyrdstone
Loot and Wyrdstone deposits can be:


 * Very Poor
 * Poor
 * Average
 * Good
 * Exceptional

Very Poor indicates that there will be few Search Points of Wyrdstone points on the map. Exceptional will have a large amount of these resources available.

Entering the battle
After you select the battle you wish to partake in, you will choose which warriors will accompany you into the fray. You can pick any active warriors in your warband to join you, but, the enemy will always field a mirror of your warband - if you bring a Leader, 2 Heroes and 3 Henchmen, the enemy will bring a warband of the same composition. Be careful - if you choose to bring your Impressive Warrior, you will have to face the enemy Impressive Warrior!



Story Missions
To progress the main campaign for each warband you will need to partake in Story Missions. These are special missions which function differently to regular missions.

Story missions will require your warband to perform a specific set of objectives in order to achieve victory. The enemy will never rout in Story Missions and the enemy will receive reinforcements as the mission goes on. Your warband will be supported by a Dramatis Persona who will act as an additional warrior in your warband, with access to their own unique skills. This warrior must not fall Out of Action or you will fail the mission. Story Missions will end in success as soon as the final objective is completed.

While Story Missions do have Search Points and Wyrdstone deposits these are not detailed in the mission description. Often the items you can find are fixed and are related specifically to the mission.

You will be notified at the start of a new day when a Story Mission becomes available. Each Story Mission has a rating which, when compared to your warband rating, will adjust how difficult the mission will appear to your warband. Story Missions do not expire and their rating which is fixed, meaning that if you fail a Story Mission, it will be easier to succeed if your warband is stronger, with a higher rating, when you try again.

Continue to Initiative Ladder