Switching Weapons

Every warrior can carry up to two sets of weapons. For example, this could be a ranged weapon as a primary set and a melee weapon and shield as an alternate set. In order to use the alternate weapon set, the warrior must Switch Weapons before skills linked to that weapon become available. Similarly, enchantments on the alternate weapon will only become active when the warrior switches to that weapon set. Only the currently active set of Weapons affect the Initiative value of the Character.

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