Magister

Magister is a leader warrior in the Cult of the Possessed Warband.

Description
Each fragment of the Cult of the Possessed is led by a Magister, vicious fanatics who have been granted magical knowledge by the Dark Gods they serve. They use these powers to maintain the loyalty of their followers, caring little if their devotion comes from awe or fear. A Magister cares only for earning the favour of the Shadowlord and the dark rewards bestowed by such favour.

Equipment Proficiency

 * Melee: Axe, Dagger, Hammer, Mace, Spear, Staff, Sword, Great Axe, Great Hammer, Great Sword.
 * Range: Bow, Short Bow.
 * Armours: Cloth, Light, Heavy, Shield, Pendant, Amulet, Helmet.

Starting Equipment
All starting equipment is Normal quality
 * Melee: Staff
 * Armour: Cloth

Skills

 * Blood Sacrifice: Passive Skill. After dealing melee damage, reduces the cost of the next Spell cast by 1 Offense Point. The next action taken must be a spell or the effect is lost.

Spells

 * Weapons of Destruction: Melee attacks bypass 10% Armour Absorption and melee Damage increases by 20%. Not stackable.

Perks

 * Arcane Spellcaster: Allows the casting of Arcane spells. Casting may result in ill effects named Tzeentch's Curse.

General Stats
The Armor, Damage and Critical chances are based on the initial equipment of the warrior.