Warlock

Warlock is a hero warrior in the Human Mercenaries Warband.

Description
Sweeping across the world are aethyric streams of energy called the Winds of Magic. Warlocks are humans who are able harness these energies, transforming the raw magical power into spells. Warlocks risk much for their arcane abilities, equally menaced by the prospects of mutation from the aethyric energy and execution by religious zealots who fear their powers.

Equipment Proficiency

 * Melee: Dagger, Hammer, Mace, Spear, Staff, Sword.
 * Range: Bow.
 * Armours: Cloth, Shield, Pendant, Amulet, Helmet.

Starting Equipment
All starting equipment is Normal quality
 * Melee: Staff
 * Armour: Cloth

Skills

 * Concentration: Active Skill. Increases the casting chance of the next spell by 15%. The next action taken must be a spell or the effect is lost.

Spells

 * Blinding Light: Reduces the following chances by 5: melee hit, ranged hit, Dodge, Parry, Perception, and Spellcasting. Not Stackable.

Perks

 * Arcane Spellcaster: Allows the casting of Arcane spells. Casting may result in ill effects named Tzeentch's Curse.

General Stats
The Armor, Damage and Critical chances are based on the initial equipment of the warrior.